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Atrium

A reflecting court beneath a limestone arcade. Individual voussoirs, quiet timber seating and planted corners make a small space feel inhabited.

Live interpretation / interact with the viewDownload the 3D study ↗

The source idea

The environment lesson connects surfaces and lighting rather than treating a model as a silhouette alone.

Our interpretation

Closed radial stone blocks make the supported arcade. Cycles-baked travertine color, roughness and normal maps give every paving tile and coping a consistent surface scale. A two-target water swell and rooted plants introduce gentle movement.

Look closely

Follow the mortar joints around the arch, then orbit down to the pool coping and bench feet. Scrub the eight-second water cycle.

What this study demonstrates

This is an original environment informed by the identified source observations. It uses editable Blender construction, scanned CC0 maps or locally baked procedural materials, and an authored eight-second loop. The interactive export uses real-time PBR lighting and shadows; it does not reproduce a Cycles volumetric render or use the creator’s paid asset packs.