
Actual cloth simulation / four pinned corners / physical wind
Drape
A linen sail rests between four tension masts. Gravity draws it into a soft canopy above timber seating; its folds come from a cached cloth simulation.
Twenty-four original Blender worlds and nineteen live studies in light, motion and response. A place to make, turn, test and discover.
Material & environment collection / 11 projects
Reading rooms, winter characters and fabric under tension. Ten original studies, built around the way materials meet light. Take your time. Look closer.

Actual cloth simulation / four pinned corners / physical wind
A linen sail rests between four tension masts. Gravity draws it into a soft canopy above timber seating; its folds come from a cached cloth simulation.

Bound volumes / fanlight / warm practicals
A timber reading room gathered around a writing desk. Gilded book spines, ivory paper and a bronze lantern give the shadows a human scale.

Limestone joints / water swell / planted court
A reflecting court beneath a limestone arcade. Individual voussoirs, quiet timber seating and planted corners make a small space feel inhabited.

Five supported bays / three suspended lights
A stone passage leads to a recessed bronze door. Warm lanterns establish a rhythm through the cool barrel arches and weathered wall plinths.

Baked ripple normals / rope catenaries / water morphs
A timber pier rests over moving water. Mooring collars, sagging ropes and shore stones make the transition between land and water tangible.

Curved steel ribs / glass / hinged ventilation
A vaulted greenhouse frames two planted beds. Slender steel, translucent glazing and a breathing ridge vent contrast with the leaves below.

Shoji lattice / sliding panels / tiled roof
A cedar pavilion opens behind ivory paper screens. Overlapping roof tiles, suspended lights and a low tea setting create a quiet threshold.

Copper seams / equatorial pivot / machined optics
An open copper observatory holds a moving telescope. Patinated metal, stone masonry and bronze lens collars turn engineering into a composition.

Scanned stone / planted edges / rain pool
Two arcades enclose a rain-darkened court. Six suspended lights and a shallow pool bring a restrained warmth to the weathered stone.

Clouds displacement / granular snow / shaped fedora
Three imperfect snowballs, a coal smile and a petrol leather fedora. A small winter character built from simple forms, with a gently animated head.
Fieldnotes / 03 projects
Living landscapes, dimensional identities and a passage of light. Hands-on studies, with their construction documented.

Scanned soil and bark / branched foliage / rooted wind
Individual evergreen needles catch the light above scanned soil. Bark-covered bridges and irregular weathered stones meet the river, while a rooted wind field moves the branches.

Editable letter curves / bevel / choreography
A studio signature becomes a small object. Platinum letters and a copper slash rise from a dark enamel plinth, their beveled edges catching a quiet sequence of light.

Scanned weathered stone / four suspended lanterns
Four hexagonal lanterns hang from bolted ridge brackets and interlocking chains. Smoked glass, aged brass and warm practical lights bring depth to a cool five-bay stone passage.
Technique workshop / 05 projects
Architecture, assembly and energy. Five studies in construction, material and motion, with editable node graphs and portable animation.

Animated recursive extrusion / satin petrol alloy
The fractal itself moves. Shared extrusion depth and inset scale reshape four recursive passes, revealing crisp terraces and deep pockets in a satin petrol surface.

Nested parts / slim hollow chassis
A fictional device separates into ceramic, battery, chassis and display. Rounded manufacturing edges and sapphire lenses make its construction visible.

Warped noise / shifting spectrum / luminous volume
A glass orb holds a shifting spectrum of energy. Distorted coordinates shape a narrow noise field into glowing veins; color and motion travel together through its eight-second cycle.

Baked travertine / three PBR maps
Three barrel-vault segments frame a quiet gallery. Bronze fins, a stepped entrance and a reflecting pool turn the miniature into a study of light and proportion.

324 instances / editable noise field
Displaced grid points carry bronze bars whose height follows a separate noise-driven scale field. The live Blender graph is sampled into portable morph animation for the website.
Kinetic collection / 2026
Objects with an inner life. Three original animated sculptures, made to be explored at your own pace.

80 moving plates / 8 second loop
An armoured form takes a breath. Eighty platinum petals unfold in a staggered sequence, revealing an ice-blue reactor within.

Three axes / one continuous orbit
Three precision gimbals turn on independent axes. A textured lapis-and-bronze nucleus, fine scales and wandering satellites trace an impossible instrument.

Continuous topology / morph animation
A single ribbon folds into a trefoil. A traveling wave slips through its liquid-metal surface, held inside three hairline orbits.
From the studio / Blender studies
Original objects, made in Blender. Turn each composition by hand and shift the light to see what the surface reveals.

Thirty-six titanium fins, one circular rhythm. A study in repetition, edge softness and reflected light.

Petrol enamel, warm porcelain and brushed closures. Small objects treated with a cinematic eye.

A noise-shaped terracotta landscape, faceted minerals and a suspended moon. An exercise in scale and atmosphere.
The interaction collection / 19 studies
Want one of these baked into your site?That's the whole point.